Matt Godbolt posts GCC Explorer - an interactive take on compilation.
One of the things I spend a fair amount of time doing at work is compiling my C/C++ code and looking at the disassembly output. Call me old-fashioned, but I think sometimes the only way to really grok your code is to see what the processor will actually execute. Particularly with some of the newer features of C++11 — lambdas, move constructors, threading primitives etc — it’s nice to be able to see how your elegant code becomes beautiful (and maybe even fairly optimal) machine code.
I’d managed to get my pipeline for taking small snippets of C code, building them with GCC, de-mangling the output, musing on the assembly, tweaking the input and then repeating over and over again.
See github for sources.
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